4/10/2023 0 Comments Sonic halloween 3d![]() Since when was that a thing? Shadow's not really much better than Knuckles in terms of having wronged Sonic, so does Sonic hate Knuckles too? It contradicts their rivalry shown in many of their previous games, and while Sonic was initially hostile to Shadow in SA2, that clearly changed around the end of the game and others onward when they worked together to stop the Biolizard. In terms of the actual writing, most of the jokes are pretty bad (Eggman smelling bad is just not funny, sorry), Eggman's motivation on stealing Mighty's shell is simply an absurd idea regardless of it's practicality (I shouldn't have to tell you what's absurd with stretching an animal corpse over a death weapon), the dynamic between Sonic and Tails is just "dumb arrogant hero who ignores the wisdom of his smarter and more mature sidekick who actually knows everything", and Sonic. I think allowing the player to read the dialogue at their own pace would help the pacing of the game as a whole. It should at least allow the player to skip the dialogue scroll instead of requiring them to wait several minutes after each level. I'm probably gonna come off as a bit harsh here, but it's simply not interesting enough to justify it being completely unskippable. However, I have to say that I'm not a fan of the writing. I personally recommend having more bosses that revolve around the concept of Sonic running forward while the enemy moves at a similar pace as opposed to running in a spikey arena or a relatively small circle. I liked the first boss that shoots bombs as you try to chase it, though I'm not too keen on the others. The level design also has a satisfying balance of feeling both open and linear. I like how the enemies pose a fair threat rather than basically being bowling pins that Sonic knocks over for special points. The controls, physics, graphics, level design, and especially the enemy design are all pretty great. Overall, great game! If you just make it a bit more obvious where your supposed to go in the level, this would be a 10/10 game, but as it stands right now, this is an 8.5/10, which is still great. Unless I didn't see it, there NEEDS to be a way to fast forward text, because some of it scrolls, well, not anywhere near the speed of sound. This applies to all levels i've played so far. In the very first level, I found myself constantly getting lost due to tight speed requirements for some jumps, or just because the level sizes are HUGE, and constantly restarting so I can regain a sense of where I am. The level design needs to be tweaked a bit. I really like momentum based gameplay, so this is a big plus for me. The momentum based movement always makes me feel like im moving so fast, even when I'm not. Some jokes were pretty good, and the VAs were great! The story is written with similar humor to a Sonic game, dare I say better. The Sonic Revert game manages to combine Sonic R, Trackmania, and even Mario Kart into one game that we hope you enjoy.Great game! I've played some of it today, and there's some things I like, and somethings that need to be tweaked. At the bottom, you will always have an indicator that will tell you how fast you move, how fast you move, so that you can reach the maximum speed of Sonic. In the online race version, you will have to look for opponents to be able to participate in races with Sonic, and in the time attack version, you will have to travel with Sonic on an island full of obstacles, spears, monsters, and bonus points that you have to gather them. The next thing you need to know is that the game can be played in two ways: RACE ONLINE or TIME ATTACK. The game is different from everything you have played so far because the arrows and control of the character are the other way around, and when you manage to collect certain points from the game you will be able to control it normally. Sonic Revert is a game in which you will have to help the famous blue hedgehog, Sonic, in his new adventure.
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